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Weird west map
Weird west map












weird west map
  1. Weird west map full#
  2. Weird west map software#

Weird west map software#

GZDoom's Software Mode or another source-port

weird west map

I added a "Software Mode" which is selectableįrom the main menu that removes the 3D slopesĪnd improves compatibility for those using Version of GZDoom on Hardware Mode, due to theįact that the level features 3D slopes. Ideally, this should be played with a recent Surprised at how well they seemed to fit the map's However, the textures are from Blood, which I was The geometry is almost identical to that, Level of the Duke Nukem spin-off game, Time to This map is heavily based on the Wild West era It was one of only two levels that I madeįrom scratch specifically for that TC during 2018. Might work on otherĭescription : This map was originally part of the "Bonus Levels"Įpisode of my Blood-inspired mod, Blood: Dead onĪrrival. Monolith for Blood and n-Space for Duke Nukem: Time to Kill.Īrtifacts might occur if the port you play this WAD with can't render 3D Slopes while playing "Hardware Mode" episode.Īdvanced engine needed : GZDoom (for Hardware Mode). The secrets aren't too many and a bit hard to find but each one can help a lot. If you're having trouble completing the map, I suggest trying an easier difficulty setting or finding the secrets. I received feedback that that level didn't provide enough challenge so I spiced things up for this one. The gameplay here is a bit more difficult than that of my previous wad from 2016. However, I added a "Software Mode" which is selectable from the main menu that removes the 3D slopes and improves compatibility for those using GZDoom's Software Mode or another source-port like Zandronum. Ideally, this should be played with a recent version of GZDoom on Hardware Mode, due to the fact that the level features 3D slopes. The geometry is almost identical to that, however, the textures are from Blood, which I was surprised at how well they seemed to fit the map's design theme. This map is heavily based on the Wild West era level of the Duke Nukem spin-off game, Time to Kill. It was one of only two levels that I made from scratch specifically for that TC during 2018. If you miss anyone and come back most people will re-spawn and they’ll be hostile towards you, so taking the extra time to make sure it’s completely clear is best.This map was originally part of the "Bonus Levels" episode of my Blood-inspired mod, Blood: Dead on Arrival. Once you’ve killed everyone (and I would run back through town a second time to double check) you’ll get the trophy/achievement when you travel away from the town. This can be a tough fight depending where you do it as many people will fight back and some people may be werewolves or sirens in disguise.

Weird west map full#

I personally found it easier to pick a smaller town with less people and to have a full possy as they’ll help fight and draw attention away from you. You need to make your way through and kill everyone possible. Once you’ve picked your town and made your save. I would recommend making a save before getting this trophy as you’ll rack up a large bounty on your head for killing so many innocents and possibly vendetta’s as well. I personally got this in the town of “Horton” on the far South East of the map. You should be able to do this at any town, and I’ve seen reports from people who got it at Grackle, Quickbend, Valford and others. To get this trophy/achievement you need to kill EVERYONE inside a settlement or town.














Weird west map